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| Name | FBlendedCurve |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
| Include Path | #include "Animation/AnimCurveTypes.h" |
Syntax
template<typename AllocatorType>
struct FBlendedCurve : public TBaseBlendedCurve< FAnimStackAllocator >
Inheritance Hierarchy
- FBaseBlendedCurve_DEPRECATED → TBaseBlendedCurve → FBlendedCurve
- TNamedValueArray → TBaseBlendedCurve → FBlendedCurve
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitFrom
(
const FBoneContainer& InBoneContainer |
Initialize from bone container's filtered curves | Animation/AnimCurveTypes.h |