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| Name | UHLODInstancedStaticMeshComponent |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODInstancedStaticMeshComponent.h |
| Include Path | #include "WorldPartition/HLOD/HLODInstancedStaticMeshComponent.h" |
Syntax
UCLASS (HideDropDown, NotPlaceable, MinimalAPI)
class UHLODInstancedStaticMeshComponent : public UInstancedStaticMeshComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → USceneComponent → UPrimitiveComponent → UMeshComponent → UStaticMeshComponent → UInstancedStaticMeshComponent → UHLODInstancedStaticMeshComponent
Implements Interfaces
- IAsyncPhysicsStateProcessor
- IInterface_AssetUserData
- IInterface_AsyncCompilation
- INavRelevantInterface
- IPhysicsComponent
- ISMInstanceManager
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UHLODInstancedStaticMeshComponent
(
const FObjectInitializer& ObjectInitializer |
WorldPartition/HLOD/HLODInstancedStaticMeshComponent.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FSourceComponentsToInstancesMap | TArray< FISMComponentBatcher::FComponentToInstancesMapping > | WorldPartition/HLOD/HLODInstancedStaticMeshComponent.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SourceComponentsToInstances | FSourceComponentsToInstancesMap | Transient data, only available during HLOD builds. | WorldPartition/HLOD/HLODInstancedStaticMeshComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TUniquePtr< FISMComponentDescriptor > AllocateISMComponentDescriptor() |
WorldPartition/HLOD/HLODInstancedStaticMeshComponent.h | ||
const FSourceComponentsToInstancesMap & GetSourceComponentsToInstancesMap() |
WorldPartition/HLOD/HLODInstancedStaticMeshComponent.h | ||
void SetSourceComponentsToInstancesMap
(
FSourceComponentsToInstancesMap&& InSourceComponentsToInstances |
WorldPartition/HLOD/HLODInstancedStaticMeshComponent.h |