Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FISMComponentBatcher
For a given batched component, store the range of the instances associated to it
| Name | FComponentToInstancesMapping |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/ISMPartition/ISMComponentBatcher.h |
| Include Path | #include "ISMPartition/ISMComponentBatcher.h" |
Syntax
struct FComponentToInstancesMapping
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Component | const UActorComponent * | ISMPartition/ISMComponentBatcher.h | ||
| InstancesCount | uint32 | ISMPartition/ISMComponentBatcher.h | ||
| InstancesStart | uint32 | ISMPartition/ISMComponentBatcher.h |