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Stores the raw rich curves as FCompressedRichCurve internally with optional key reduction and key time quantization.
| Name | UAnimCurveCompressionCodec_UniformlySampled |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCurveCompressionCodec_UniformlySampled.h |
| Include Path | #include "Animation/AnimCurveCompressionCodec_UniformlySampled.h" |
Syntax
UCLASS (Meta=(DisplayName="Uniformly Sampled"), MinimalAPI)
class UAnimCurveCompressionCodec_UniformlySampled : public UAnimCurveCompressionCodec
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimCurveCompressionCodec → UAnimCurveCompressionCodec_UniformlySampled
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimCurveCompressionCodec_UniformlySampled
(
const FObjectInitializer& ObjectInitializer |
Animation/AnimCurveCompressionCodec_UniformlySampled.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SampleRate | float | Sample rate to use when uniformly sampling | Animation/AnimCurveCompressionCodec_UniformlySampled.h |
|
| UseAnimSequenceSampleRate | bool | Whether to use the animation sequence sample rate or an explicit value | Animation/AnimCurveCompressionCodec_UniformlySampled.h |
|
Functions
Public
Overridden from UAnimCurveCompressionCodec
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Compress
(
const FCompressibleAnimData& AnimSeq, |
Compresses the curve data from an animation sequence. | Animation/AnimCurveCompressionCodec_UniformlySampled.h | |
virtual float DecompressCurve
(
const FCompressedAnimSequence& AnimSeq, |
Decompress a single curve. | Animation/AnimCurveCompressionCodec_UniformlySampled.h | |
virtual void DecompressCurves
(
const FCompressedAnimSequence& AnimSeq, |
Decompresses all the active blended curves. | Animation/AnimCurveCompressionCodec_UniformlySampled.h | |
virtual int64 EstimateCompressionMemoryUsage
(
const UAnimSequence& AnimSequence |
Estimates the peak memory usage in bytes needed to compress the given data with this codec. | Animation/AnimCurveCompressionCodec_UniformlySampled.h | |
virtual void PopulateDDCKey
(
FArchive& Ar |
Called to generate a unique DDC key for this codec instance. | Animation/AnimCurveCompressionCodec_UniformlySampled.h |