Navigation
API > API/Runtime > API/Runtime/Engine
| Name | UAnimCurveCompressionCodec_UniformIndexable |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCurveCompressionCodec_UniformIndexable.h |
| Include Path | #include "Animation/AnimCurveCompressionCodec_UniformIndexable.h" |
Syntax
UCLASS (Meta=(DisplayName="Uniform Indexable"), MinimalAPI)
class UAnimCurveCompressionCodec_UniformIndexable : public UAnimCurveCompressionCodec
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimCurveCompressionCodec → UAnimCurveCompressionCodec_UniformIndexable
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimCurveCompressionCodec_UniformIndexable
(
const FObjectInitializer& ObjectInitializer |
Animation/AnimCurveCompressionCodec_UniformIndexable.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetCurveBufferAndSamples
(
const FCompressedAnimSequence& AnimSeq, |
Animation/AnimCurveCompressionCodec_UniformIndexable.h | ||
bool GetCurveBufferAndSamples
(
const FCompressedAnimSequence& AnimSeq, |
Animation/AnimCurveCompressionCodec_UniformIndexable.h |
Overridden from UAnimCurveCompressionCodec
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Compress
(
const FCompressibleAnimData& AnimSeq, |
Compresses the curve data from an animation sequence. | Animation/AnimCurveCompressionCodec_UniformIndexable.h | |
virtual float DecompressCurve
(
const FCompressedAnimSequence& AnimSeq, |
Decompress a single curve. | Animation/AnimCurveCompressionCodec_UniformIndexable.h | |
virtual void DecompressCurves
(
const FCompressedAnimSequence& AnimSeq, |
Decompresses all the active blended curves. | Animation/AnimCurveCompressionCodec_UniformIndexable.h | |
virtual int64 EstimateCompressionMemoryUsage
(
const UAnimSequence& AnimSequence |
Estimates the peak memory usage in bytes needed to compress the given data with this codec. | Animation/AnimCurveCompressionCodec_UniformIndexable.h | |
virtual void PopulateDDCKey
(
FArchive& Ar |
Called to generate a unique DDC key for this codec instance. | Animation/AnimCurveCompressionCodec_UniformIndexable.h |