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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Streaming > API/Runtime/Engine/Streaming/FTextureMipDataProvider
- FTextureMipDataProvider::GetCancelThread()
- FLandscapeTextureStorageMipProvider::GetCancelThread()
- FMutableTextureMipDataProvider::GetCancelThread()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Streaming/TextureMipDataProvider.h |
| Include | #include "Streaming/TextureMipDataProvider.h" |
ETickThread GetCancelThread&40;&41; const
Remarks
Returns on which thread Cancel() must be called in the texture update (from FTextureStreamIn) to release ressources safely and correctly. ETickThread::None when ready to delete this.