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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeTextureStorageMipProvi-
- FTextureMipDataProvider::GetCancelThread()
- FLandscapeTextureStorageMipProvider::GetCancelThread()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeTextureStorageProvider.h |
| Include | #include "LandscapeTextureStorageProvider.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeTextureStorageProvider.cpp |
virtual ETickThread GetCancelThread&40;&41; const
Remarks
Returns on which thread Cancel() must be called in the texture update (from FTextureStreamIn) to release ressources safely and correctly. ETickThread::None when ready to delete this.