Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Slate > API/Runtime/Engine/Slate/IGameLayerManager
- IGameLayerManager::SetWindowTitleBarVisibility()
- SGameLayerManager::SetWindowTitleBarVisibility()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Slate/SGameLayerManager.h |
| Include | #include "Slate/SGameLayerManager.h" |
void SetWindowTitleBarVisibility
&40;
bool bIsVisible
&41;