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Unreal Engine C++ API Reference > Runtime > Engine > Rendering > FSkeletalMeshVertexClothBuffer
- FRenderResource::GetFriendlyName()
- FVertexBuffer::GetFriendlyName()
- FSkeletalMeshVertexClothBuffer::GetFriendlyName()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexClothBuffer.h |
Include | #include "Rendering/SkeletalMeshVertexClothBuffer.h" |
Source | /Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshVertexClothBuffer.cpp |
virtual FString GetFriendlyName&40;&41; const
text description for the resource type