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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FBodyInstance
Type | Name | Description | |
---|---|---|---|
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TArray< UPhysicalMaterial * > | Get the complex PhysicalMaterials array for this body | |
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TArray< UPhysicalMaterial * > | GetComplexPhysicalMaterials
(
TArray< FPhysicalMaterialMaskParams >& OutPhysMaterialMasks |
Get the complex PhysicalMaterials and PhysicalMaterialMasks array for this body |
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void | GetComplexPhysicalMaterials
(
TArray< UPhysicalMaterial* >& OutPhysMaterials |
Get the complex PhysicalMaterials for this body |
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void | GetComplexPhysicalMaterials
(
TArray< UPhysicalMaterial* >& OutPhysMaterials, |
Get the complex PhysicalMaterials and PhysicalMaterialMasks for this body |
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void | GetComplexPhysicalMaterials
(
const FBodyInstance* BodyInstance, |
Find the correct PhysicalMaterial and PhysicalMaterialMasks for complex geometry on a given body and owner. |