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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FBodyInstance > GetComplexPhysicalMaterials
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
Include | #include "PhysicsEngine/BodyInstance.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
void GetComplexPhysicalMaterials
&40;
TArray< UPhysicalMaterial &42; > & OutPhysMaterials,
TArray< FPhysicalMaterialMaskParams > & OutPhysMaterialMasks
&41; const
Remarks
Get the complex PhysicalMaterials and PhysicalMaterialMasks for this body