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Unreal Engine C++ API Reference > Runtime > Engine > Physics > FSimpleSuspension
Type | Name | Description | |
---|---|---|---|
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void | Setup
(
const FSimpleSuspensionParams& InSuspensionParams |
Take full set of parameters. They might be invalid, who cares. |
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void | Setup
(
const FSimpleSuspensionParams& InSuspensionParams, |
Copy in a full set of parameters, and then compute the spring params and overwrite whatever we got for that |