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Unreal Engine C++ API Reference > Runtime > Engine > Physics > FGenericPhysicsInterface
Type | Name | Description | |
---|---|---|---|
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bool | GeomSweepMulti
(
const UWorld* World, |
Sweep a supplied shape against the world and do not stop until the first blocking hit |
![]() |
bool | GeomSweepMulti
(
const UWorld* World, |
|
![]() |
bool | GeomSweepMulti
(
const UWorld* World, |
|
![]() |
bool | GeomSweepMulti
(
const UWorld* World, |