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Unreal Engine C++ API Reference > Runtime > Engine > Physics > Experimental > TArrayCollectionArray
- TArrayCollectionArrayBase::ApplyShrinkPolicy()
- TArrayCollectionArray::ApplyShrinkPolicy()
References
Module | Engine |
Header | /Engine/Source/Runtime/Experimental/ChaosCore/Public/Chaos/ArrayCollectionArray.h |
Include | #include "Chaos/ArrayCollectionArray.h" |
virtual void ApplyShrinkPolicy
&40;
const float MaxSlackFraction,
const int32 MinSlack
&41;
Remarks
If we have more slack space than MaxSlackFraction x Num(), run the default Shrink policy.