Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics > API/Runtime/Engine/Physics/Experimental
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/Experimental/ChaosEventType.h |
| Include | #include "Physics/Experimental/ChaosEventType.h" |
Syntax
USTRUCT (BlueprintType )
struct FCollisionChaosEvent
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector | AccumulatedImpulse | ||
| FCollisionChaosEventBodyInfo | Body1 | ||
| FCollisionChaosEventBodyInfo | Body2 | ||
| FVector | Location | ||
| FVector | Normal | ||
| float | PenetrationDepth |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FCollisionChaosEvent
(
const Chaos::FCollidingData& CollisionData |