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API > API/Runtime > API/Runtime/Engine
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Classes
Typedefs
| Name | Description |
|---|---|
| FOnInjectInputsExternal | |
| FOnPostProcessInputsInternal | |
| FOnPreProcessInputsInternal | |
| FPredictiveInterpolationSettings | Alias. |
| FResimulationSettings | |
| FSimpleSuspensionRaycast |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EPhysXFilterDataFlags | Set of flags stored in the PhysX FilterData |
Functions
| Type | Name | Description | |
|---|---|---|---|
| uint32 | CreateChannelAndFilter
(
ECollisionChannel CollisionChannel, |
||
| FCollisionFilterData | CreateQueryFilterData
(
const uint8 MyChannel, |
Utility for creating a filter data object for performing a query (trace) against the scene | |
| void | CreateShapeFilterData
(
const uint8 MyChannel, |
Utility for creating a FCollisionFilterData for filtering query (trace) and sim (physics) from the Unreal filtering info. | |
| ECollisionChannel | GetCollisionChannel
(
uint32 Word3 |
||
| ECollisionChannel | GetCollisionChannelAndExtraFilter
(
uint32 Word3, |
||
| void | InterpolateDatas
(
const FNetworkPhysicsData& MinData, |
||
| void | SerializeFrames
(
FArchive& Ar |
||
| void | UpdateMaskFilter
(
uint32& Word3, |
Variables
| Type | Name | Description | |
|---|---|---|---|
| const FSimpleSuspensionRaycast | SimpleSuspensionRaycastGroundPlane |