Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics > API/Runtime/Engine/Physics/Experimental
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/Experimental/ChaosEventType.h |
| Include | #include "Physics/Experimental/ChaosEventType.h" |
Syntax
USTRUCT (BlueprintType )
struct FCollisionChaosEventBodyInfo
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector | AngularVelocity | ||
| int32 | BodyIndex | ||
| FName | BoneName | ||
| TWeakObjectPtr< UPrimitiveComponent > | Component | ||
| FVector | DeltaVelocity | ||
| float | Mass | ||
| TObjectPtr< class UPhysicalMaterial > | PhysMaterial | ||
| FVector | Velocity |
Constructors
| Type | Name | Description | |
|---|---|---|---|