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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/UParticleSpriteEmitter
- UParticleEmitter::SetToSensibleDefaults()
- UParticleSpriteEmitter::SetToSensibleDefaults()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSpriteEmitter.h |
| Include | #include "Particles/ParticleSpriteEmitter.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp |
virtual void SetToSensibleDefaults&40;&41;
Remarks
Sets up this emitter with sensible defaults so we can see some particles as soon as its created.