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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Size
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UParticleModule
- UParticleModuleSizeBase
- UParticleModuleSizeScaleBySpeed
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeScaleBySpeed.h |
Include | #include "Particles/Size/ParticleModuleSizeScaleBySpeed.h" |
Syntax
class UParticleModuleSizeScaleBySpeed : public UParticleModuleSizeBase
Variables
Type | Name | Description | |
---|---|---|---|
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FVector2D | MaxScale | The maximum amount by which to scale a particle in each dimension. |
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FVector2D | SpeedScale | By how much speed affects the size of the particle in each dimension. |
Constructors
Type | Name | Description | |
---|---|---|---|
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UParticleModuleSizeScaleBySpeed
(
const FObjectInitializer& ObjectInitializer |
Overridden from UParticleModule
Type | Name | Description | |
---|---|---|---|
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void | CompileModule
(
FParticleEmitterBuildInfo& EmitterInfo |
Compile the effects of this module on runtime simulation. |
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void | Update
(
FParticleEmitterInstance* Owner, |
Called on a particle that is being updated by its emitter. |