Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Rotation
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UParticleModule
- UParticleModuleRotationBase
- UParticleModuleMeshRotation
- UParticleModuleMeshRotation_Seeded
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleMeshRotation_Seeded.h |
| Include | #include "Particles/Rotation/ParticleModuleMeshRotation_Seeded.h" |
Syntax
class UParticleModuleMeshRotation_Seeded : public UParticleModuleMeshRotation
Variables
| Type | Name | Description | |
|---|---|---|---|
| FParticleRandomSeedInfo | RandomSeedInfo | The random seed(s) to use for looking up values in StartLocation |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UParticleModuleMeshRotation_Seeded
(
const FObjectInitializer& ObjectInitializer |
Overridden from UParticleModule
| Type | Name | Description | |
|---|---|---|---|
| void | EmitterLoopingNotify
(
FParticleEmitterInstance* Owner |
Called when an emitter instance is looping... | |
| FParticleRandomSeedInfo * | Retrieve the random seed info for this module. |