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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Location > UParticleModuleLocationPrimitiveBase
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveBase.h |
Include | #include "Particles/Location/ParticleModuleLocationPrimitiveBase.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp |
virtual void DetermineUnitDirection
&40;
FParticleEmitterInstance &42; Owner,
FVector & vUnitDir,
struct FRandomStream &42; InRandomStream
&41;