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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/FSubUVVertexResourceArray
- FResourceArrayInterface::GetResourceData()
- FSubUVVertexResourceArray::GetResourceData()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/SubUVAnimation.h |
| Include | #include "Particles/SubUVAnimation.h" |
virtual const void &42; GetResourceData&40;&41; const
A pointer to the resource data.