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Unreal Engine C++ API Reference > Runtime > Engine > Particles
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemReplay.h |
Include | #include "Particles/ParticleSystemReplay.h" |
Syntax
struct FParticleSystemReplayFrame
Remarks
A single frame within this replay
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< struct FParticleEmitterReplayFrame > | Emitters | Emitter frame state data |