Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Particles > Event > UParticleModuleEventReceiverBase
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverBase.h |
Include | #include "Particles/Event/ParticleModuleEventReceiverBase.h" |
virtual bool WillProcessParticleEvent
&40;
EParticleEventType InEventType
&41;
Remarks
Is the module interested in events of the given type? bool true if interested.
Parameters
Name | Description |
---|---|
InEventType | The event type to check |