Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Beam
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UParticleModule
- UParticleModuleBeamBase
- UParticleModuleBeamModifier
- UParticleModuleBeamNoise
- UParticleModuleBeamSource
- UParticleModuleBeamTarget
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamBase.h |
| Include | #include "Particles/Beam/ParticleModuleBeamBase.h" |
Syntax
class UParticleModuleBeamBase : public UParticleModule
Constructors
| Type | Name | Description | |
|---|---|---|---|
UParticleModuleBeamBase
(
const FObjectInitializer& ObjectInitializer |
Overridden from UParticleModule
| Type | Name | Description | |
|---|---|---|---|
| bool | Return false if this emitter requires a game thread tick | ||
| EModuleType | Retrieve the ModuleType of this module. |