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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Acceleration > UParticleModuleAccelerationOverLifetime
Syntax
FRawDistributionVector AccelOverLife
Remarks
The acceleration of the particle over its lifetime. Value is obtained using the RelativeTime of the partice. The current and base velocity values of the particle are then updated using the formula velocity += acceleration* DeltaTime where DeltaTime is the time passed since the last frame.