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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/AParticleEventManager
- AActor::EndPlay()
- AParticleEventManager::EndPlay()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleEventManager.h |
| Include | #include "Particles/ParticleEventManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleEventManager.cpp |
virtual void EndPlay
&40;
const EEndPlayReason::Type EndPlayReason
&41;
Remarks
Overridable function called whenever this actor is being removed from a level