Navigation
Unreal Engine C++ API Reference > Runtime > Engine > PacketHandlers
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UHandlerComponentFactory
- UEngineHandlerComponentFactory
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PacketHandlers/EngineHandlerComponentFactory.h |
Include | #include "PacketHandlers/EngineHandlerComponentFactory.h" |
Syntax
class UEngineHandlerComponentFactory : public UHandlerComponentFactory
Remarks
Factory class for loading HandlerComponent's contained within Engine
Constructors
Type | Name | Description | |
---|---|---|---|
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UEngineHandlerComponentFactory
(
const FObjectInitializer& ObjectInitializer |
UEngineHandlerComponentFactor |
Overridden from UHandlerComponentFactory
Type | Name | Description | |
---|---|---|---|
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TSharedPtr< HandlerComponent > | CreateComponentInstance
(
FString& Options |