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Unreal Engine C++ API Reference > Runtime > Engine > PacketHandlers > UEngineHandlerComponentFactory
- UHandlerComponentFactory::CreateComponentInstance()
- UEngineHandlerComponentFactory::CreateComponentInstance()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PacketHandlers/EngineHandlerComponentFactory.h |
Include | #include "PacketHandlers/EngineHandlerComponentFactory.h" |
Source | /Engine/Source/Runtime/Engine/Private/PacketHandlers/EngineHandlerComponentFactory.cpp |
virtual TSharedPtr< HandlerComponent > CreateComponentInstance
&40;
FString & Options
&41;