Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PackedLevelActor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PackedLevelActor/PackedLevelActorBuilder.h |
| Include | #include "PackedLevelActor/PackedLevelActorBuilder.h" |
Syntax
class FPackedLevelActorBuilder
Remarks
FPackedLevelActorBuilder handles packing of ALevelInstance actors into APackedLevelActor actors and Blueprints.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddBuilder () |
||
| void | ClusterActor
(
FPackedLevelActorBuilderContext& InContext, |
||
| TSharedPtr< FPackedLevelActorBuilder > | |||
| bool | CreateOrUpdateBlueprint
(
ILevelInstanceInterface* InLevelInstance, |
Creates/Updates a APackedLevelActor Blueprint from InLevelInstance (will overwrite existing asset or show a dialog if InBlueprintAsset is null) | |
| bool | CreateOrUpdateBlueprint
(
TSoftObjectPtr< UWorld > InWorldAsset, |
Creates/Updates a APackedLeveInstance Blueprint from InWorldAsset (will overwrite existing asset or show a dialog if InBlueprintAsset is null) | |
| UBlueprint * | CreatePackedLevelActorBlueprint
(
TSoftObjectPtr< UBlueprint > InBlueprintAsset, |
Creates a new APackedLevelActor Blueprint using InPackagePath/InAssetName | |
| UBlueprint * | CreatePackedLevelActorBlueprintWithDialog
(
TSoftObjectPtr< UBlueprint > InBlueprintAsset, |
Creates a new APackedLevelActor Blueprint using InPackagePath/InAssetName as hint for path. | |
| const FString & | |||
| bool | PackActor
(
APackedLevelActor* InPackedLevelActor |
Packs InPackedLevelActor using itself as the source level actor | |
| bool | PackActor
(
APackedLevelActor* InPackedLevelActor, |
Packs InPackedLevelActor using InLevelInstanceToPack as its source level actor | |
| bool | PackActor
(
APackedLevelActor* InPackedLevelActor, |
Packs InPackedLevelActor using InWorldAsset as the source level | |
| void | UpdateBlueprint
(
UBlueprint* Blueprint, |
Update existing Blueprint |