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Unreal Engine C++ API Reference > Runtime > Engine > Net
Inheritance Hierarchy
- FNetBitWriter
- FOutBunch
- FControlChannelOutBunch
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/DataBunch.h |
Include | #include "Net/DataBunch.h" |
Syntax
class FOutBunch : public FNetBitWriter
Remarks
A bunch of data to send.
Variables
Type | Name | Description | |
---|---|---|---|
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uint8: 1 | bClose | |
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uint8: 1 | bHasMustBeMappedGUIDs | |
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uint8: 1 | bHasPackageMapExports | |
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uint8: 1 | bOpen | |
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uint8: 1 | bPartial | |
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uint8: 1 | bPartialFinal | |
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uint8: 1 | bPartialInitial | |
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uint8: 1 | bReliable | |
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UChannel * | Channel | |
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int32 | ChIndex | |
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FName | ChName | |
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int32 | ChSequence | |
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EChannelCloseReason | CloseReason | |
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FString | DebugString | |
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TArray< FNetworkGUID > | ExportNetGUIDs | |
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TArray< uint64 > | NetFieldExports | |
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FOutBunch * | Next | Variables. |
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int32 | PacketId | |
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uint8: 1 | ReceivedAck | |
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double | Time |
Constructors
Type | Name | Description | |
---|---|---|---|
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FOutBunch () |
Functions. | |
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FOutBunch
(
int64 InMaxBits |
||
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PRAGMA_DISABLE_DEPRECATION_WARNINGS | ||
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FOutBunch
(
UPackageMap* PackageMap, |
Destructors
Type | Name | Description | |
---|---|---|---|
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~FOutBunch () |
Functions
Type | Name | Description | |
---|---|---|---|
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void | CountMemory
(
FArchive& Ar |
|
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FString | ||
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void | SetDebugString
(
FString DebugStr |
|
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FString | ToString () |
Operators
Deprecated Variables
Type | Name | Description | |
---|---|---|---|
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uint8: 1 | bIsReplicationPaused | Replication pausing is deprecated |