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Unreal Engine C++ API Reference > Runtime > Core > Misc
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/NetworkGuid.h |
Include | #include "Misc/NetworkGuid.h" |
Syntax
class FNetworkGUID
Remarks
Implements a globally unique identifier for network related use.
Variables
Type | Name | Description | |
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union FNetworkGUID::@695 | @696 | |
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uint64 | ObjectId |
Constructors
Type | Name | Description | |
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FNetworkGUID () |
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FNetworkGUID
(
uint32 V FNetworkGUID
(
uint32 V |
No longer used |
Functions
Type | Name | Description | |
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FNetworkGUID | CreateFromIndex
(
uint64 NetIndex, |
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FNetworkGUID | GetDefault () |
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bool | IsDefault () |
A Valid but unassigned NetGUID |
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bool | IsDynamic () |
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bool | IsStatic () |
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bool | IsValid () |
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void | Reset () |
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FString | ToString () |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator<
(
const FNetworkGUID& Other |
Deprecated Variables
Type | Name | Description | |
---|---|---|---|
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uint32 | Value | Deprecated in favor of ObjectId |
Deprecated Functions
Type | Name | Description | |
---|---|---|---|
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void | BuildFromNetIndex
(
int32 StaticNetIndex |
No longer used |
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int32 | No longer used | |
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FNetworkGUID
(
uint32 V FNetworkGUID
(
uint32 V |
No longer used | |
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FNetworkGUID | Make
(
int32 Seed, |
Deprecated in favor of CreateFromIndex |