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Unreal Engine C++ API Reference > Runtime > Engine > Materials > FMaterialRenderProxy
- FMaterialRenderProxy::GetFallback()
- FColoredMaterialRenderProxy::GetFallback()
- FOverrideSelectionColorMaterialRenderProxy::GetFallback()
- FLandscapeDebugMaterialRenderProxy::GetFallback()
- FLandscapeSelectMaterialRenderProxy::GetFallback()
- FLandscapeMaskMaterialRenderProxy::GetFallback()
- FLandscapeLayerUsageRenderProxy::GetFallback()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialRenderProxy.h |
Include | #include "Materials/MaterialRenderProxy.h" |
const FMaterialRenderProxy &42; GetFallback
&40;
ERHIFeatureLevel::Type InFeatureLevel
&41; const