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Unreal Engine C++ API Reference > Runtime > Landscape > FLandscapeSelectMaterialRenderProxy
- FMaterialRenderProxy::GetFallback()
- FLandscapeSelectMaterialRenderProxy::GetFallback()
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
Include | #include "LandscapeRender.h" |
virtual const FMaterialRenderProxy &42; GetFallback
&40;
ERHIFeatureLevel::Type InFeatureLevel
&41; const