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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UGameplayStatics
| Type | Name | Description | |
|---|---|---|---|
| UAudioComponent * | SpawnSoundAttached
(
USoundBase* Sound, |
||
| UAudioComponent * | SpawnSoundAttached
(
USoundBase* Sound, |
This function allows users to create and play Audio Components attached to a specific Scene Component. |