Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USoundConcurrency
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundConcurrency.h |
| Include | #include "Sound/SoundConcurrency.h" |
Syntax
UCLASS (BlueprintType, HideCategories=Object, EditInlineNew, MinimalAPI)
class USoundConcurrency : public UObject
Variables
| Type | Name | Description | |
|---|---|---|---|
| FSoundConcurrencySettings | Concurrency |
Constructors
| Type | Name | Description | |
|---|---|---|---|
USoundConcurrency
(
const FObjectInitializer& ObjectInitializer |