Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Interfaces
Inheritance Hierarchy
- IInterface_PreviewMeshProvider
- UAnimationAsset
- UAnimSequenceBase
- UAnimCompositeBase
- UAnimComposite
- UAnimMontage
- UAnimSequence
- UAnimStreamable
- UBlendSpace
- UAimOffsetBlendSpace
- UBlendSpace1D
- UAimOffsetBlendSpace1D
- UPoseAsset
- UAnimBlueprint
- UControlRigBlueprint
- UIKRigDefinition
- UOptimusDeformer
- UPhysicsAsset
- UPhysicsControlProfileAsset
- USkeleton
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_PreviewMeshProvider.h |
Include | #include "Interfaces/Interface_PreviewMeshProvider.h" |
Syntax
class IInterface_PreviewMeshProvider
Remarks
An asset that can provide a preview skeletal mesh (for editing)
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
USkeletalMesh * | Get the preview mesh for this asset | |
![]() ![]() |
USkeletalMesh * | GetPreviewMesh
(
bool bFindIfNotSet |
Get the preview mesh for this asset, non const. |
![]() |
void | SetPreviewMesh
(
USkeletalMesh* PreviewMesh, |
Set the preview mesh for this asset |