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Unreal Engine C++ API Reference > Runtime > Engine > Interfaces > IInterface_AssetUserData
- IInterface_AssetUserData::GetAssetUserDataOfClass()
- UInterchangeSceneImportAsset::GetAssetUserDataOfClass()
- UGroomCache::GetAssetUserDataOfClass()
- ULevelSequence::GetAssetUserDataOfClass()
- UDatasmithScene::GetAssetUserDataOfClass()
- UGeometryCache::GetAssetUserDataOfClass()
- USoundBase::GetAssetUserDataOfClass()
- UMaterialInterface::GetAssetUserDataOfClass()
- URigVMHost::GetAssetUserDataOfClass()
- UGroomAsset::GetAssetUserDataOfClass()
- UGeometryCollection::GetAssetUserDataOfClass()
- AWorldSettings::GetAssetUserDataOfClass()
- UActorComponent::GetAssetUserDataOfClass()
- USkeleton::GetAssetUserDataOfClass()
- UAnimationAsset::GetAssetUserDataOfClass()
- ULevel::GetAssetUserDataOfClass()
- UTexture::GetAssetUserDataOfClass()
- UStaticMesh::GetAssetUserDataOfClass()
- USkeletalMesh::GetAssetUserDataOfClass()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_AssetUserData.h |
Include | #include "Interfaces/Interface_AssetUserData.h" |
virtual UAssetUserData &42; GetAssetUserDataOfClass
&40;
TSubclassOf< UAssetUserData > InUserDataClass
&41;