Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Interfaces
Inheritance Hierarchy
- IBoneReferenceSkeletonProvider
- FAnimNode_DeadBlending
- FAnimNode_Inertialization
- UContextualAnimNewIKTargetParams
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_BoneReferenceSkeletonProvider.h |
| Include | #include "Interfaces/Interface_BoneReferenceSkeletonProvider.h" |
Syntax
class IBoneReferenceSkeletonProvider
Remarks
Interface for objects to provide skeletons that can be used with FBoneReference's details customization.
Functions
| Type | Name | Description | |
|---|---|---|---|
| USkeleton * | GetSkeleton
(
bool& bInvalidSkeletonIsError |
||
| USkeleton * | GetSkeleton
(
bool& bInvalidSkeletonIsError, |
Called to get the skeleton that FBoneReference's details customization will use to populate bone names. |