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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
Inheritance Hierarchy
- FAnimNode_Base
- IBoneReferenceSkeletonProvider
- FAnimNode_Inertialization
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_Inertialization.h |
| Include | #include "Animation/AnimNode_Inertialization.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly)
struct FAnimNode_Inertialization :
public FAnimNode_Base ,
public IBoneReferenceSkeletonProvider
Variables
| Type | Name | Description | |
|---|---|---|---|
| FPoseLink | Source |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| PRAGMA_DISABLE_DEPRECATION_WARNINGS | Note: We need to explicitly disable warnings on these constructors/operators for clang to be happy with deprecated variables. | ||
FAnimNode_Inertialization
(
const FAnimNode_Inertialization& |
|||
FAnimNode_Inertialization
(
FAnimNode_Inertialization&& |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ApplyInertialization
(
FPoseContext& Context, |
||
| void | CacheBones_AnyThread
(
const FAnimationCacheBonesContext& Context |
||
| void | Evaluate_AnyThread
(
FPoseContext& Output |
||
| void | GatherDebugData
(
FNodeDebugData& DebugData |
||
| USkeleton * | GetSkeleton
(
bool& bInvalidSkeletonIsError, |
||
| void | Initialize_AnyThread
(
const FAnimationInitializeContext& Context |
||
| void | LogRequestError
(
const FAnimationUpdateContext& Context, |
||
| void | LogRequestError
(
const FAnimationUpdateContext& Context, |
Log an error when a node wants to inertialize but no inertialization ancestor node exists | |
| bool | |||
| PRAGMA_ENABLE_DEPRECATION_WARNINGS void | RequestInertialization
(
float Duration, |
Request to activate inertialization for a duration. | |
| void | RequestInertialization
(
const FInertializationRequest& InertializationRequest |
Request to activate inertialization. | |
| void | ResetDynamics
(
ETeleportType InTeleportType |
||
| PRAGMA_DISABLE_DEPRECATION_WARNINGS void | StartInertialization
(
FPoseContext& Context, |
||
| void | Update_AnyThread
(
const FAnimationUpdateContext& Context |