Navigation
API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
IWorldPartitionActorLoaderInterface |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorLoaderInterface.h |
| Include Path |
#include "WorldPartition/WorldPartitionActorLoaderInterface.h" |
Syntax
class IWorldPartitionActorLoaderInterface
Derived Classes
Classes
Interfaces
Typedefs
Constants
| Name |
Type |
Remarks |
Include Path |
| ActorDescFilters |
TArray< TSharedRef< FActorDescFilter > > |
|
WorldPartition/WorldPartitionActorLoaderInterface.h |
| ActorLoaderInterfaceRefreshState |
FOnActorLoaderInterfaceRefreshState |
|
WorldPartition/WorldPartitionActorLoaderInterface.h |
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
WorldPartition/WorldPartitionActorLoaderInterface.h |
|
Static
| Name |
Remarks |
Include Path |
Unreal Specifiers |
static UWorldPartition * GetLoadedChildWorldPartition
(
const FWorldPartitionHandle& Handle
)
|
|
WorldPartition/WorldPartitionActorLoaderInterface.h |
|
static void RefreshLoadedState
(
bool bIsFromUserChange
)
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|
WorldPartition/WorldPartitionActorLoaderInterface.h |
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WorldPartition/WorldPartitionActorLoaderInterface.h |
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