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API > API/Runtime > API/Runtime/Engine
| Name | UWorldPartitionEditorLoaderAdapter |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionEditorLoaderAdapter.h |
| Include Path | #include "WorldPartition/WorldPartitionEditorLoaderAdapter.h" |
Syntax
UCLASS (MinimalAPI)
class UWorldPartitionEditorLoaderAdapter :
public UObject ,
public IWorldPartitionActorLoaderInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UWorldPartitionEditorLoaderAdapter
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LoaderAdapter | IWorldPartitionActorLoaderInterface::ILoaderAdapter * | WorldPartition/WorldPartitionEditorLoaderAdapter.h |
Functions
Public
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
WorldPartition/WorldPartitionEditorLoaderAdapter.h |
Overridden from IWorldPartitionActorLoaderInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual IWorldPartitionActorLoaderInterface::ILoaderAdapter * GetLoaderAdapter() |
WorldPartition/WorldPartitionEditorLoaderAdapter.h |