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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IStereoLayers > API/Runtime/Engine/IStereoLayers/FShapeWrapper
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FShapeWrapper & operator=
(
IStereoLayerShape* InWrapped |
IStereoLayers.h | ||
FShapeWrapper & operator=
(
const FShapeWrapper& In |
IStereoLayers.h | ||
FShapeWrapper & operator=
(
FShapeWrapper&& In |
IStereoLayers.h |
operator=(IStereoLayerShape *)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
| Include Path | #include "IStereoLayers.h" |
FShapeWrapper & operator=
(
IStereoLayerShape * InWrapped
)
operator=(const FShapeWrapper &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
| Include Path | #include "IStereoLayers.h" |
FShapeWrapper & operator=
(
const FShapeWrapper & In
)
operator=(FShapeWrapper &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
| Include Path | #include "IStereoLayers.h" |
FShapeWrapper & operator=
(
FShapeWrapper && In
)