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Unreal Engine C++ API Reference > Runtime > Engine > HLOD
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UHLODProxyDesc
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/HLOD/HLODProxyDesc.h |
Include | #include "HLOD/HLODProxyDesc.h" |
Syntax
class UHLODProxyDesc : public UObject
Remarks
Describe a LODActor
Functions
Type | Name | Description | |
---|---|---|---|
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bool | ShouldUpdateDesc
(
const ALODActor* InLODActor |
Test whether this description should be updated. |
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ALODActor * | SpawnLODActor
(
ULevel* InLevel |
Spawn a LODActor from this description. |
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bool | UpdateFromLODActor
(
const ALODActor* InLODActor |
Update the HLODDesc using a LODActor |