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Unreal Engine C++ API Reference > Runtime > Engine > HLOD > UHLODProxyDesc
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/HLOD/HLODProxyDesc.h |
Include | #include "HLOD/HLODProxyDesc.h" |
Source | /Engine/Source/Runtime/Engine/Private/HLOD/HLODProxyDesc.cpp |
ALODActor &42; SpawnLODActor
&40;
ULevel &42; InLevel
&41; const
Remarks
Spawn a LODActor from this description.