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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSceneTextureShaderParameters GetSceneTextureShaderParameters
(
TRDGUniformBufferRef< FSceneTextureUniformParameters > UniformBuffer |
SceneTexturesConfig.h | ||
FSceneTextureShaderParameters GetSceneTextureShaderParameters
(
TRDGUniformBufferRef< FMobileSceneTextureUniformParameters > UniformBuffer |
SceneTexturesConfig.h |
GetSceneTextureShaderParameters(TRDGUniformBufferRef< FSceneTextureUniformParameters >)
| Name | GetSceneTextureShaderParameters |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneTexturesConfig.h |
| Include Path | #include "SceneTexturesConfig.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SceneTexturesConfig.cpp |
FSceneTextureShaderParameters GetSceneTextureShaderParameters
(
TRDGUniformBufferRef< FSceneTextureUniformParameters > UniformBuffer
)
GetSceneTextureShaderParameters(TRDGUniformBufferRef< FMobileSceneTextureUniformParameters >)
| Name | GetSceneTextureShaderParameters |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneTexturesConfig.h |
| Include Path | #include "SceneTexturesConfig.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SceneTexturesConfig.cpp |
FSceneTextureShaderParameters GetSceneTextureShaderParameters
(
TRDGUniformBufferRef< FMobileSceneTextureUniformParameters > UniformBuffer
)