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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FWorldPartitionLoadingContext
Immediate loading context, which will register and unregister actors on demand.
| Name | FImmediate |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHandle.h |
| Include Path | #include "WorldPartition/WorldPartitionHandle.h" |
Syntax
class FImmediate : public FWorldPartitionLoadingContext::IContext
Inheritance Hierarchy
- FWorldPartitionLoadingContext::IContext → FWorldPartitionLoadingContext::FImmediate