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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FWorldPartitionConverter
| Name | FParameters |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionConverter.h |
| Include Path | #include "WorldPartition/WorldPartitionConverter.h" |
Syntax
struct FParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FParameters() |
WorldPartition/WorldPartitionConverter.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bConvertSubLevels | bool | WorldPartition/WorldPartitionConverter.h | ||
| bEnableLoadingInEditor | bool | WorldPartition/WorldPartitionConverter.h | ||
| bEnableStreaming | bool | WorldPartition/WorldPartitionConverter.h | ||
| bUseActorFolders | bool | WorldPartition/WorldPartitionConverter.h | ||
| EditorHashClass | TSubclassOf< UWorldPartitionEditorHash > | WorldPartition/WorldPartitionConverter.h | ||
| RuntimeHashClass | TSubclassOf< UWorldPartitionRuntimeHash > | WorldPartition/WorldPartitionConverter.h |