Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FProjectedShadowInitializer
- FWholeSceneProjectedShadowInitializer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include | #include "SceneManagement.h" |
Syntax
class FWholeSceneProjectedShadowInitializer : public FProjectedShadowInitializer
Remarks
Information needed to create a whole scene projected shadow.
Variables
Type | Name | Description | |
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bool | bOnePassPointLightShadow | |
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bool | bRayTracedDistanceField | |
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FShadowCascadeSettings | CascadeSettings |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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bool | IsCachedShadowValid
(
const FWholeSceneProjectedShadowInitializer& CachedShadow |