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API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FShader
- FGlobalShader
- FUpdateTexture3DSubresourceCS
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/UpdateTextureShaders.h |
| Include | #include "UpdateTextureShaders.h" |
Syntax
class FUpdateTexture3DSubresourceCS : public FGlobalShader
Variables
| Type | Name | Description | |
|---|---|---|---|
| FShaderParameter | DestPosParameter | ||
| FShaderParameter | DestSizeParameter | ||
| FShaderResourceParameter | DestTexture3D | ||
| FShaderResourceParameter | SrcBuffer | ||
| FShaderParameter | SrcDepthPitchParameter | ||
| FShaderParameter | SrcPitchParameter |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FUpdateTexture3DSubresourceCS
(
const ShaderMetaType::CompiledShaderInitializerType& Initializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FShader * | ConstructCompiledInstance
(
const typename FShader::CompiledShaderInitializerType& Initializer |
||
| FShader * | |||
| const TCHAR * | |||
| const TCHAR * | |||
| ENGINE_API ShaderMetaType & | |||
| ENGINE_API const FTypeLayoutDesc & | |||
| void | ModifyCompilationEnvironmentImpl
(
const FShaderPermutationParameters& Parameters, |
||
| bool | ShouldCompilePermutation
(
const FGlobalShaderPermutationParameters& Parameters |
||
| bool | ShouldCompilePermutationImpl
(
const FShaderPermutationParameters& Parameters |
||
| ENGINE_API FTypeLayoutDesc & |
Classes
| Type | Name | Description | |
|---|---|---|---|
| InternalLinkType | |||
| InternalLinkType< COUNTER-CounterBase > |
Typedefs
| Name | Description |
|---|---|
| DerivedType | |
| InternalBaseType | |
| ShaderMapType | |
| ShaderMetaType |
Constants
| Name | Description |
|---|---|
| CounterBase | |
| InterfaceType | |
| ShaderTypeRegistration |